Swarm Materiality at the eCAADe 2012 conference Prague – Observe and Report

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Just got home back from Prague, where the 30th eCAADe [Education and research in Computer Aided Architectural Design in Europe] was held. It has been pretty successful, both in terms of organization and in terms of context pluralism and innovation. In this conference I had the chance to participate with a paper regarding some of the recent advancements in my research on generative design processes and computational tools, titled Swarm Materiality -A multi-agent approach to stress driven material organization. This paper is available through the CUMINCAD network and you can access it by clicking on this link. Below is the abstract of the paper.

“This paper sets out to introduce and explore a computational tool, thus a methodological framework, for simulating stress driven material growth and organization by employing a multi-agent system based in swarm intelligence algorithms. It consists of an ongoing investigation that underlies the intention for the material system to be perceived as design itself.
The algorithm, developed in the programming language Processing, is operating in a bottom-up manner where components and data flows are self-organized into design outputs. An evaluation process, via testing on different design cases, is providing a coherent understanding on the system‟s capacity to address an acceptable, within the “state-of-the-art” context, solution to material optimization and innovative form-finding. The analysis of the exported data is followed by a possible reconfiguration of the algorithm’s structure and further development by introducing new elements.”

A brief conclusion – report

The conference involved many high level research projects and a rich generative design vocabulary reinforced by an extreme amount of novelty. I was quite content to meet new people and young researchers, socialize and exchange ideas about our projects and the future of Digital design and coding cultures. Amongst them many came from the sessions on generative design. Specifically I would like to mention briefly : Alessandro Zomparelli with “Emergent Reefs”,Jia-Rey Chang from P&A Lab presenting “HyperCell”, Tomasso Casucci‘sBehavioural Surfaces”, “Speculative Structures” by Joshua M.Taron, Alexander Pena de Leon’s “Facade Rationalization Case Studies”, Martin Tamke‘s “Composite Territories” and Sergio Araya with “Living Architecture”.

From the field of Robotic fabrication I was intrigued by the presentations of Johannes Braumann & Sigrid Brell-Cokcan from Robots In Architecture and from Jelle Feringa’s and Asbjarn Sondergaard’s presentation on “Fabrication of topologically optimized structures”.

In addition I enjoyed my friends lectures: “Sensesponsive landscapes – A Pedagogical design approach” by Marianthli Liapi and Konstantinos Oungrinis, “Augmented Visibility” by Tasos Varoudis and “Engaging the Brain” by Panos Mavros.

Last but not least I had the chance to meet with Professor Alessio Erioli from Co-de-it and my friend Mateusz Zwierzycki developer of the “Starling” add-on for Grasshopper, Professor Yannis Zavoleas (Uni of Patras) and Ioanna Symeonidou (TU Graz) [special thanks for the info on the cityof Prague] who held the AB-USE workshop.

Season’s Greetings – Digital [Sub]stance is on a break

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Dear all,

Thank you for you kind support throughout the previous year. It has been an enjoyable, educative and creative ride. Once again thank you for your comments , feedback, suggestions and inspiring conversations. Hopefully it will be even better next year.

My best wishes to everyone supporting Digital [Sub]stance. Enjoy a creative  + innovative digital 2012.

All the best,

Marios Tsiliakos

Founder of  Digital [Sub]stance

June News: X|A Advanced Design Workshop + Apomechanes

July is going to be a pretty busy month for Athens, Greece while two very interesting workshops regarding Computational Design are taking place.

The first one is X|A Advanced Design Workshop from X-Atelier situated in Benaki Museum in Athens from 14th to 29th of July. The Workshop will run primarily using Autodesk Maya and other fundamental software digital design tools. The main aspiration of this workshop is to a critical argument based on individual research, which will translate into pure geometrical-formal exploration.

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The second one is the third year in a row running, Apomechanes . An intensive computational design studio held also in Athens, Greece. The studio is devoted to furthering techniques and concepts of algorithmic processes as means for design and fabrication. apomechanes brings together individuals from diverse backgrounds and fields of study to discuss, exchange and collaborate on projects that investigate modes of algorithmic and machinic processes in architectural design. The main tool of used in Apomechanes this year will be the Python Scripting Language for Rhinoceros and Maya.

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I would not hesitate to suggest X|A ‘s Advanced design Workshop for the average user as it does not require an scripting knowledge and it focuses on the architectural outcome of the design process. On the other hand Apomechanes is quite advanced and with higher level of difficulty on that matter, but at the same time really intriguing. If you enjoy coding in general just go for it.

Visit news for more info.